Wednesday, August 19, 2015

The Undead Horde Grows...

...and has its leader...



...and its champion...


...and some shooty stuff...



...group photo...


Saturday, August 15, 2015

Wood Elves


Knock an item off my bucket list. When I saw that the wood elves had horse archers now, and finding a couple of local sellers, it was inevitable. Stripping paint isn't any fun but worth it in the end. I put them on round bases because they look great on 'em.

First up, the shooty guys on foot.


Dryads. Tree chicks. Cool.

Elf horse archers? Yes, please. I don't know how well they do in Gee-Dubya's rules but in our Hail Caesar Fantasy games these guys will be a terror.


Lots more to come. These elves are about a third of my total force. My skeletal horde and its accompanying artillery are still on the go and some beastmen are vying for my attention on the bench, as well.

Monday, July 20, 2015

Skeletal Giant

I've begun my Undead army project to play 3rd Ed Warhammer and fantasy skirmish games. To lead off is this big guy, a Colossal Skeleton from Reaper Bones. I added a Black Tree Designs spearman to give a sense of scale.




My horde of Mantic skeletons are finally seeing some brush time. Here are the first 35 of the 150 or so in total. Speed-painted to avoid skeletal madness...


Thursday, July 9, 2015

Robotech Tactics #2

Still banging away at my pile of Robotech plastic. I've got Fokker's VF-1S and another Valkyrie squadron on the go and my tactical battle pod count has more than doubled to about 50 or so now. More! More! Must have more! On with the pics of my latest stuff.


Khyron and two of his lieutenants.


Support options.


Phalanx destroids.



Puny micronian!

Monday, July 6, 2015

One of The Few

This guy is a 1/32 scale figure from Ultracast. He's kitted out to repel Jerry from English skies in the summer of 1940. It's the first time I've painted a pilot figure for my model kits in this scale and I'm chuffed with how he turned out. He's temporarily based for now until I finish Revell's nice 1/32 Spitfire Mk IIa to give him something pretty to stand next to.



Sunday, July 5, 2015

USMC For Fighting Season

I've completed my Marine Corps platoon for the upcoming Fighting Season based on the excellent Chain of Command rules from the Lardies. These great 20mm miniatures are from Elheim.

Command and control

Weapons support and corpsmen

Rifle squads

Sunday, March 22, 2015

US Marines for Chain of Command

A sniper team and first squad finished for Chain of Command games set in the Pacific theatre.






Fireteam #1 and Sergeant

Fireteam #2

Fireteam #3


Monday, March 16, 2015

Saracens For Lion Rampant

The beginning of my Saracen force in a riot of colour. Now I just have to paint up a few dozen cavalry...(ouch).







Monday, February 23, 2015

Templar Knights

Poor guys ran out of remounts. Figures from Black Tree Design.




Monday, February 16, 2015

Lion Rampant AAR #1

A friend and I had a great time playing our first game of Lion Rampant. I used my recently completed Free Company against my friend's French led by his magnificently painted Bretonnian knights.


French retinue:
1x Mounted Men-at-Arms
1x Foot Serjeants, Expert
1x Foot Serjeants
1x Archers
1x Crossbowmen

Free Company:
1x Mounted Men-at-Arms
1x Foot Men-at-Arms
2x Foot Serjeants
2x Archers

On a 6x4 table we set up for the Bloodbath scenario to give the rules a shake-down and got to it. Here follows dodgy photos taken with my phone...


After several turns of movement sprinkled liberally with activation failures on both sides, the Free Company had advanced into the village. French foot serjeants had moved towards the forest on their right while a push on their left was led by archers and crossbowmen.  







A missile exchange broke out and after suffering a few casualties the Free Company archers on that flank had enough for the day and fled the field. The foot serjeants that had been moving forward to support them decided against advancing into the face of two missile units and began to fall back. French  archers now began to flank the Free Company's left. On the right, the opposing sides closed in on each other.









Sir Hortangue led his picked men over a wall and rushed towards the French crossbowmen. Unfortunately, despite expensive armour, good shooting brought them down in heaps. At the last, brave Sir Hortangue still spitting defiance, fell to ignoble weaponry.




The Free Company took the fall of their lord in good strides except for the hired on mounted men-at-arms. With no one now to pay them, their leader shouted "Follow me!" and promptly rode away to greener pastures.


On the right a bloody fight began under the trees. Despite friendly archery shooting into the enemy's flanks, the mercenary foot serjeants were eventually overcome.






After much malingering in a turnip patch, the French lords decided the time was ripe to sweep away the dregs of the field. They rushed towards the village where they intended to bravely ride down some foot serjeants.




Assuming schiltron formation in the face of this glorious effort, the foot serjeants held firm against not one, but two charges from the knights. They proved Buliwyf's words true: "Luck, often enough, will save a man if his courage holds" and routed the knights back to their ladies at court.




At the loss of their French betters, the archers that had been steadily flanking on the left as well as the crossbowmen who had been busily looting Sir Hortangue's corpse, ran back the way they had come! There still remained French foot serjeants closing on the right but a hail of arrows at point blank range soon saw them off, as well.




The game ended here when we had less than five units left on the table and rolled a 6. True to the scenario's title, the encounter was a bloody one. I lost by one Glory point. Courage tests, with their ever increasing penalties due to figure losses, ensured that units are not long for this world. For our first game, at 28 points a side, we finished in a couple of hours. We'll definitely be giving these rules another go. Good times.